The developers could have mapped blow to the X button, leaving Y to act as it had in the originals: rolling or slamming when pressing Down+Y. I do wish that it was a bit more customizable, though. Every move is mapped to a button, and it's very similar to the layout of the SNES originals.
In a game that pretty much demanded perfection of its players, it seemed almost unfair to expect them to jerk their wrist about, hoping the controller would register the shake at the right time and not drop you into a pit of lava or accidentally roll you when you were trying to blow out a candle and make a wish.Īs I expected, and much to my delight, that is no longer an issue in Donkey Kong Country Returns 3D. While the nostalgia-powered rose-tinted-goggles were disappointed at the lack of familiar characters, the only real issue I had with the gameplay was that I hated having to shake the Wiimote to perform such precise motions as rolling, ground slamming, and breathing heavily onto flowers and pinwheels to creep them out so that they run away, dropping their loot in the process.
Upon my first set of playthroughs of Donkey Kong Country Returns, I had only a few minor gripes. And now, you can enjoy that glory on the 3DS! The Donkey Kong Country games on SNES were some of my all-time favorites, and this was the Donkey Kong Country I remembered, save the unfortunate omissions of the Kong family members and the Kremling villains. Satisfied, I returned and started the whole game over, getting 100% without the aid of any guides within a week of its release. I was there to pick up Donkey Kong Country Returns on the day of its release, and I had it beaten within a matter of days despite the reports of its difficulty being horribly exaggerated. But my senses were not failing me, and like the Metroid series, Retro Studios had taken a long-dormant Nintendo IP and was revitalizing it the way any true fans would have asked for, then taking it just a little farther. How odd, last I'd heard of the Donkey Kong series, it was in a bastardized 3D mess clearly designed to cash in on the immense success of Super Mario 64. It was a trailer said to be belonging to a game called Donkey Kong Country Returns. It was E3 2010 and, although I was starting to really lose faith in the Wii, while I was still checking out all of the fresh Nintendo trailers from E3 on I came across something peculiar. I remember it as though it was yesterday.
By Gordon Bryant, posted on / 5,312 Views